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Reversing Bets on the Metaverse: Meta, Microsoft, and Disney Scale Back Ambitions

Over the past year, there has been increasing interest and investment in the concept of the metaverse, a virtual world that allows users to interact with each other and digital objects in a shared space. However, recently, three major companies, Meta (formerly known as Facebook), Microsoft, and Disney, have all made moves that seem to indicate they are reversing their bets on the metaverse.

Meta (formerly known as Facebook) made headlines in October 2021 when it announced that it was changing its corporate name to Meta to better reflect its focus on building the metaverse. The company’s CEO, Mark Zuckerberg, stated that the metaverse would be the “next generation of the internet,” and that Meta was investing billions of dollars in the technology.

However, in February 2022, Meta announced that it was canceling its plans to build a virtual reality headset called the Oculus Quest 3. The company cited concerns about supply chain issues and the ongoing pandemic as reasons for the cancellation. This move was seen as a major setback for Meta’s metaverse ambitions, as the Oculus Quest 3 was seen as a key component of its virtual reality ecosystem.

In addition to the cancellation of the Oculus Quest 3, there have been reports that Meta is scaling back its metaverse efforts. According to a report from The Information, the company has reduced the number of employees working on the metaverse project, and has shifted some of its focus to other areas such as e-commerce and advertising. This move has led some to speculate that Meta may be pivoting away from the metaverse entirely.

Microsoft has also been investing in the metaverse, with its acquisition of virtual reality company AltspaceVR in 2017 and the launch of its virtual reality platform, Mesh, in 2021. However, in February 2022, the company announced that it was shutting down AltspaceVR. In a statement, Microsoft stated that it was “reallocating resources” to other areas of the company, and that it was “not investing in the development of new AltspaceVR features or functionality.”

This move was seen as another blow to the metaverse, as AltspaceVR was one of the most popular virtual reality platforms for socializing and hosting events. However, Microsoft stated that it was still committed to the concept of the metaverse, and that it was working on other initiatives in the space.

Disney has also been exploring the potential of the metaverse, with its acquisition of gaming company Kabam in 2017 and its launch of the Star Wars: Tales from the Galaxy’s Edge virtual reality game in 2020. However, in March 2022, Disney announced that it was discontinuing development of the game, citing a need to “focus on other priorities.” The move was seen as a setback for Disney’s metaverse ambitions, as the game was seen as a key part of its virtual reality ecosystem.

While the reasons for these companies’ reversals on the metaverse are not entirely clear, there are a few potential factors that may be contributing to the shift. One is the ongoing pandemic, which has made it difficult for companies to develop and market virtual reality technology. Supply chain issues and a shortage of components have also been a challenge for companies like Meta, which rely on hardware like the Oculus Quest 3.

Another potential factor is the uncertainty around the metaverse concept itself. While there is a lot of excitement and interest around the idea of a virtual world that allows for immersive experiences and social interaction, there are also many questions about how it will be implemented and what its impact will be. Some critics have raised concerns about the potential for the metaverse to exacerbate issues like social isolation and addiction.

Finally, there may be practical considerations at play. While the metaverse has the potential to be a lucrative.